
Biography
I'm a 3D Asset Artist. I have also experience in processing 3D data, creating textures and models from photogrammetry. As part of my bachelors thesis, I have constructed a 3D scanner and examined the benefits of using tilt-shift photography. During internships and while being a part of student television, I have familiarized myself with the technical aspects of the film industry. Since then I've started pursuing a career in video game development.
Work Experience
Present day
Freelance 3D Asset Artist
JokeOut Game (Remote)
Creating game assets (3D models, trim sheets texturing)
2023 – 2023
Freelance 3D Asset Artist
Different Tales (Warsaw, Poland)
Creating game assets (3D models, optimization, texture, LOD)
2020 – 2021
3D Processig Engineer
Heritage Imaging (remote)
Making 3D models and texture from photogrammetry, digitization of museum objects and processing point cloud data.
2018 – 2020
3D Processig Engineer
Museum of King Jan III Palace at Wilanów (Warsaw, Poland)
Cooperation with the 3D documentation department, processing point cloud data and 3D scanning.
Education
2015 – 2019
Bachelor
Warsaw University of Technology
Mechatronics
Multimedia Techniques specialty
