almost Beta
Marta Macedo cover
Avatar for Marta Macedo
Marta Macedo

3D Character Modeler

Senior

Ability to work in different styles and interpret 2D art direction.
Passion and Commitment
ZBrush

Biography

 I am a creative and professional character artist with 10 years' experience working in animation, games and 3D printing for studios such as Dneg, Flying Bark and Cola Animation. 

Skilled across the entire character pipeline - sculpting, retopology, UVs, and creating production-ready assets - using tools like ZBrush, Maya, Blender and Substance Painter.

Skills

Roles

  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Basic

Technical Skills

  • Advanced

Software

  • Mastery
  • Advanced
  • Advanced

Other Skills

  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Advanced

Work Experience

2015 – Present day

3D Character Artist

Freelancer (Lisbon/London)
Modeling and texturing characters for Animation, Games and 3D Print

2022 – 2024

Character & Environment Modeller

Jellyfish Pictures (London Remote)
Modeling characters, environments and props for the animation feature Dogman from Dreamworks. Modeling props for the animated series Wolf King from Netflix and vfx creatures for the TV show Nautilus

2022 – 2022

Character Modeler

DNEG Animation (Lisbon/London )
Character Modeler for the animated feature The Garfield Movie Sculpting, modeling, retopology and uv's of characters and props

2021 – 2022

3D Character Artist

Passion Pictures (London/Lisbon)
Modeling and texturing characters for a VR Film to be presented in BFI London and texturing props and characters for animated commercials Facial blendshapes for speech graphics animation

2021 – 2021

3D Generalist

Nexus (Lisbon/London)
Modeling a d texturing 3D characters and assets for AR and animation

2020 – 2021

3D Character Artist

Lockwood Publishing (Lisbon/Nothingam)
Creating characters and props for in-game use for Avakin Life

2020 – 2021

3D Character Artist

Nu Boyana Portugal (Lisbon)
Modeling of 2 characters for a Feature Animation

2020 – 2020

3D Character Artist

Ritzy Animation (London/Lisbon)
I was responsible for the sculpture, topology and look dev of two hero stylized characters for an animated spot. An award winning awareness campaign about in-game cyber bullying between children

Education

2012 – 2013

Odd School - Creative Media Lisbon

Digital Arts

Photoshop, Zbrush, 3DS Max and Drawing Courses, Digital Painting Masterclass with Serge Birault 3D Workshops with José Alves da Silva, Milton Dias e João Sapiro

2006 – 2011

Graphic Design

University of Fine Arts Lisbon

Arts

Graphic Design Degree and also attend to Painting Degree for 2 years, with classes of Anatomy, Drawing ad Digital Arts