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Marta Díez

Intermediate

3D Layout
Motion Capture

3D Animator @ Activision Blizzard King

Biography

Marta has experience across different animation sectors such as films, TV series, and videogames. With a love for both visual and performing arts, Marta studied ballet for many years before earning a degree in Fine Arts. She found animation to be the perfect way to blend her experiences and passions, acting through 3D characters and studying their body mechanics.

Currently, Marta is enjoying her work in the video game industry, combining her professional skills with one of her personal hobbies.

Skills

Roles

  • Advanced

Other Skills

  • Basic
  • Basic

Work Experience

2023 – Present day

Animator

Activision Blizzard King

2022 – 2023

Senior - Animator

OUO Time
Animation for a cartoon movie using Maya

2021 – 2022

3D Animator

Pendulo Studios
Animation, layout and motion capture clean up for a videogame using Maya and Unity

2021 – 2021

3D Animator

Rocket Frames
Animation and polishing for Dragonkeeper using Maya

2020 – 2021

Junior - Animator

Lightbox Animation Studios
Animation for Tadeo Jones 3 using Maya

2019 – 2020

Cinematic Animator

MercurySteam (Madrid)
Animation and layout for Metroid Dread cinematics using biped and 3ds Max

2018 – 2019

3D Animator

Kotoc (Barcelona)
Animation for TV series using Maya

Education

Present day

Master

U - TAD

3D Character Animation

2017 - 2018

Present day

Bachelor

Universidad Complutense de Madrid

Fine Arts

2013 - 2017