
Biography
I've been passionate about entertainment design and video games most of my life. After finishing a degree in Business Administration I decided to make the career switch to graphic design and concept art in order to follow my passion.
Since then I was lucky enough to work as a concept artist intern for Talespin in the Netherlands and a local mobile game developer (Flying Sheep Studios in Cologne, Germany). I had the pleasure to work with a great Art Director at Talespin. During my time at Flying Sheep we shipped several mobile titles and I was involved in the process from start to finish.
For the last two years I have been working as a Freelance Concept Artist. My clients include Finger Industries (UK), Cubic Fall Games (US) and Rho Labyrinths (Germany).
Skills
Software
- Advanced
- Basic
Other Skills
- Intermediate
Work Experience
2020 – 2021
Concept Artist
Rho Labyrinths (Germany)
2019 – 2020
Concept Artist and Illustrator
Freelance (Germany)
Clients include: Finger Industries (UK), Cubic Fall Games (US)
2019 – 2020
2D & 3D Artist Intern
Flying Sheep Studios (Cologne, Germany)
2019 – 2019
Concept Artist (Internship)
Talespin (Utrecht, Netherlands)
Education
2021 – 2022
Master of Arts
Hochschule Niederrhein, University of Applied Sciences
Design
2015 – 2021
Bachelor of Arts
Hochschule Niederrhein, University of Applied Sciences
Design
2010 – 2013
Bachelor of Arts
ESB Business School, Reutlingen University
Business Administration
2012 – 2012
Bachelor of Arts
Napier University, Edinburgh
Business Administration
In partnership with ESB Business School
