
Biography
Starting with my interest in art several years ago I started learning the basics of 2D traditional art: drawing, painting and composition during my bachelor of arts, After which I discovered 3D and started my academic journey into modeling and sculpting then to fall in love with environment art and honed my skills since to be able to create the most inmersive and moving environment I could.
Skills
Roles
- Intermediate
- Basic
Technical Skills
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Software
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
Work Experience
2022 – 2022
3D Generalist
Degoma Games (Amsterdam, Netherlands)
Participated in the whole process of the creation of high standard quality 3D animated characters from concept to game ready.
2022 – 2022
3D Generalist (Internship)
Degoma Games (Amsterdam, Netherlands )
Produced a wide variety of characters from Concept to Game Ready as an Intern, Supervised by the art Director.
Design of a new Character Creation Pipeline potentially reducing time development and ite
Education
2020 – 2022
DEGREE IN 2D AND 3D ANIMATION
Cpa Salduie
3D Art
Studied 2D Drawing, 3D modeling, texturing, rigging, animation and Game Dev. Technical learning of engines and digital art. Used Blender, Zbrush, Unity, Photoshop, Substance Suite and Davinci Resolve.
