almost Beta
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Mario Ramírez

Junior

Modeling
Hard Surface Modeling
Blender

I am a 3D Environment Artist with the will of taking part in the creation wonderful worlds to be explored

Biography

Starting with my interest in art several years ago I started learning the basics of 2D traditional art: drawing, painting and composition during my bachelor of arts, After which I discovered 3D and started my academic journey into modeling and sculpting then to fall in love with environment art and honed my skills since to be able to create the most inmersive and moving environment I could. 

Skills

Roles

  • Intermediate
  • Basic

Technical Skills

  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Software

  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic

Work Experience

2022 – 2022

3D Generalist

Degoma Games (Amsterdam, Netherlands)
Participated in the whole process of the creation of high standard quality 3D animated characters from concept to game ready.

2022 – 2022

3D Generalist (Internship)

Degoma Games (Amsterdam, Netherlands )
Produced a wide variety of characters from Concept to Game Ready as an Intern, Supervised by the art Director. Design of a new Character Creation Pipeline potentially reducing time development and ite

Education

2020 – 2022

DEGREE IN 2D AND 3D ANIMATION

Cpa Salduie

3D Art

Studied 2D Drawing, 3D modeling, texturing, rigging, animation and Game Dev. Technical learning of engines and digital art. Used Blender, Zbrush, Unity, Photoshop, Substance Suite and Davinci Resolve.