
Biography
I am a Creature, Character and Grooming artist living in Madrid, Spain.
With enthusiasm for the craft since my early days as an artist, I have specialized in the digital sculpting, modeling and grooming of creatures and characters, with additional skills in texturing, lighting, shading and rendering.
With almost four years of professional experience, I have worked in VFX productions for companies such as HBO, Netflix, Marvel, Amazon, and more, performing different roles across various departments including creature/character sculptor, 3D modeler and grooming artist.
My experience allowed me to develop a great eye for detail in a range of different softwares including Zbrush, Maya, Yeti, xGen, Substance Painter, Marvelous Designer, Houdini and more.
Few commercial projects worth mentioning are: "House of the Dragon Season 1 - HBO", "Antman and the Wasp Quantumania - Marvel", "Damsel - Netflix", "Carnival Row - Amazon", "House of the Dragon Season 2 - HBO", "Woodwalkers", etc.
Skills
Roles
- Intermediate
- Intermediate
Technical Skills
- Intermediate
- Intermediate
- Intermediate
Other Skills
- Intermediate
Work Experience
2023 – 2024
Creature artist
PIXOMONDO (Stuttgart - Germany)
2021 – 2023
Creature sculptor
PIXOMONDO (Stuttgart - Germany)
2020 – 2020
3D Modeler
Abax (Madrid, Spain)
Education
2020 – 2021
Masters
Animum Creativity Advanced School
Character art
2018 – 2020
Bachelors Degree
CEV
3D Art
2019 – 2020
Course
Animum Creativity Advanced School
3D Lighting
