almost Beta
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Marina Llorente

Intermediate

3D Character Art
3D Texturing
Grooming

3D Creature, Character and Grooming artist

Biography

I am a Creature, Character and Grooming artist living in Madrid, Spain.

With enthusiasm for the craft since my early days as an artist, I have specialized in the digital sculpting, modeling and grooming of creatures and characters, with additional skills in texturing, lighting, shading and rendering.

With almost four years of professional experience, I have worked in VFX productions for companies such as HBO, Netflix, Marvel, Amazon, and more, performing different roles across various departments including creature/character sculptor, 3D modeler and grooming artist.

My experience allowed me to develop a great eye for detail in a range of different softwares including Zbrush, Maya, Yeti, xGen, Substance Painter, Marvelous Designer, Houdini and more.

Few commercial projects worth mentioning are: "House of the Dragon Season 1 - HBO", "Antman and the Wasp Quantumania - Marvel", "Damsel - Netflix", "Carnival Row - Amazon", "House of the Dragon Season 2 - HBO", "Woodwalkers", etc.

Skills

Roles

  • Intermediate
  • Intermediate

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate

Other Skills

  • Intermediate

Work Experience

2023 – 2024

Creature artist

PIXOMONDO (Stuttgart - Germany)
House of the Dragon S2 - HBO ( Creature Sculpting & Modeling, Character Grooming) Woodwalkers (not resleased yet): (Creature Grooming and simulation)

2021 – 2023

Creature sculptor

PIXOMONDO (Stuttgart - Germany)
House of the Dragon ( creature sculpting, modeling, grooming, digital double, blendshapes) Antman and the Wasp - ( creature sculpting, modeling) Damsel - (creature sculpting, modeling) Grooming

2020 – 2020

3D Modeler

Abax (Madrid, Spain)
3D modeling of organic and hard surface assets and their preparation for 3D printing. Management of 3D printers and its software. Video editing.

Education

2020 – 2021

Masters

Animum Creativity Advanced School

Character art

Character and Creature Modeling for cinema and videogame Master's degree.

2018 – 2020

Bachelors Degree

CEV

3D Art

Degree in 3D Animation, videogame development and interactive environments.

2019 – 2020

Course

Animum Creativity Advanced School

3D Lighting

3D Lighting intensive course with Maya and Arnold