almost Beta
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Maria Minguez Sanchez

Intermediate

2D Games

Concept artist focused in characters and props. I love concept design, teamwork and to have fun!

Biography

Working in animation/games industry since 2016, full time since 2019. Experienced mostly in prop and character design in TV series, last year I taken a break to focus in develop my design skills and grow my art. Now I'm -almost- ready to new big adventures!

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate
  • Intermediate

Other Skills

  • Basic

Work Experience

2024 – 2024

Prop and character designer

TV ON Productions (Valencia, Spain)
Prop design and character model sheets for the 2D TV Series 'Primeras'. Software: Toonboom Harmony

2021 – 2023

Main 2D artist

Didactoons (Remote (Madrid, Spain))
Character, background and prop design for the 2D videogame 'Glitch Hero', from concept art to final assets. Software: photoshop, Unity

2019 – 2021

Concept Artist

B-Water studios (Santa cruz de Tenerife, Spain)
Prop and character design and support in set design in various 3D TV series projects:https://www.artstation.com/brassomuerto/albu 'Diddl', 'Pettson & Findus' (season 3), 'Treasure Trekkers (season 2)'

2019 – 2019

2D Background Artist

Mumablue (Remote (Madrid, Spain))
Background design for a TV Series pitch (unannounced). Software: photoshop

2018 – 2018

2D Background painter

ALPIS (Remote (Italy/Barcelona, Spain))
Background painting for the shortfilm 'Wooden mirror'. Software: photoshop

2016 – 2017

Comic Artist

Españolé International House Valencia (Valencia, Spain)
Scriptwriting, drawing and color of the comic 'El eclipse del patriarca'. Edited by La Veleta Revista de Cómics

2016 – 2016

Concept Artist

Hampa Studio (Valencia, Spain)
Early character development for an unannounced 2D TV series. Character, prop and BG design for advertising spot. Software: Adobe Photoshop, Adobe Illustrator

Education

2015 – 2016

Preproduction for animation projects

Barreira Arte+Diseño

Scriptwriting, storyboard, concept art & design

Aside of study fundamentals as perspective, light and color and so, this course was focused in developing an animation project from scriptwriting to final look.

2010 – 2015

Fine arts

Universidad Politécnica de Valencia

Drawing and illustration

Focus in figure drawing and illustration.