almost Beta
Maria-Ioana Manastireanu cover
Maria-Ioana Manastireanu

Netherlands

Intermediate

3D Character Art
CGI Artist
Texturing

Maria is a dedicated artist with a passion for creativity. She is goal-oriented and places a high value on delivering work to excellent standards. She takes pride in her ability to learn quickly.

Biography

Driven by passion and ambition, Maria is an artist who strives for excellence in her work. She is always eager to learn and grow in her craft.

She is capable of bringing creative visions to life in animation, video games, and commercials.

Maria enjoys yoga and dance. She loves hiking and climbing for fitness and adventure. A licensed skydiver and paragliding pilot, she adores the sky. When not engaged in these activities, Maria travels the world to learn about cultures, meet new people, and find inspiration.

Skills

Roles

  • Intermediate

Technical Skills

  • Intermediate
  • Intermediate

Soft Skills

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Other Skills

  • Intermediate

Work Experience

2023 – 2023

CGI Artist

preymaker (Remote)
I collaborated with a team on a creative commercial, sculpting and texturing two statues, and ensuring alignment with the client's needs alongside the art director.

2023 – 2023

Character Artist

Pixelwise (London)
I created characters using organic and hard-surface modeling, developed textures for the showreel, and ensured each character aligned with the project's vision.

2021 – 2021

Unreal Artist

University of Greenwich (London)
I worked on the 360 Immersive Marscapes Project, creating realistic Mars environments, 3D assets, and shaders in Unreal. My main responsibilities included research, sculpting, texturing, and rendering

Education

2019 – 2022

Bachelor of Arts

University of Greenwich

Animation

I earned a Bachelor of Arts in Animation from the University of Greenwich, graduating with First Class Honours. Additionally, I received the Animation School Prize for my Final Project.