
Biography
I never really thought that animation and games was a viable career option. Many advised me to keep art as a hobby and to focus on something else, to do some good in the world… they clearly do not understand Animation.
My art journey started after high school when I enrolled the Foundation in Art & Design at Oxford Brooke’s University. It was a full year experimenting with the different areas of art that confirmed what I suspected: Animation and Games were my true loves.
I continued sailing through my education and completed a Bachelor in Multimedia at Catholic University of Portugal. I graduated with a prize winning 2D short-film made with watercolours and digital animation.
By that time I had illustrated 3 children’s books with Luz Da Razão editor and that became a side hustle.
This was also the time where my addiction to concept art books of movies and games started. There’s a certain magic behind the scenes… The art process in itself its often more beautiful to me than the final piece. You can actually SEE the artist in the concepts, and that’s what called me to it.
The obvious decision was to pursue concept art and so I went! I enrolled in a 2 year online course with Marc Brunet called Artschool. My admiration and passion for concept art grew as much as my work and I matured my portfolio!
With that I managed to land myself an internship at Nerd Monkeys, an independent Game studio, where I worked as a concept artist for characters and background and as a UI Designer. This year I also illustrated another Children’s book that will be launched soon and worked as a freelancer in several illustration based projects.
Very excited about the future and always open to new opportunities, maybe someday I’ll get to be on one of those magical books….
Skills
Roles
- Advanced
- Basic
- Basic
- Basic
Software
- Intermediate
Work Experience
2016 – Present day
Illustrator
Luz da Razão (Porto, Portugal)
Illustrator of 3 Children’s books. Worked close with the authors and shared my art process on social media.
2023 – 2023
Concept Artist
Not a Game Studio (Portugal)
Main 2D artist for several projects. Working directly under the art director.
2022 – 2022
Concept Artist
Nerd Monkeys (Remote (Portugal )
Concept Artist (characters/environments) + UI Designer. Worked closely with the team developing a browser video game for a client.
Education
2020 – 2022
Online post graduation
ArtSchool (Cubebrush)
Concept Art
Concept art for characters, environments and props. Full class on body anatomy (essential bones and muscles) and life drawing sessions. Photoshop, Zbrush and blender workflow.
2017 – 2020
Bachelor
Catholic University of Portugal
Multimedia
Art course focused on sound and image. Main subjects: 2D animation, life drawing, storytelling, art history. My final major project was an awarded 2D animation.
2018 – 2019
Bachelor (Erasmus)
University of Technology
Concept Art
A full year in the Game Media Studio of the university. Concept art for games and 2D assets. Final project: 2D digital animation using traditional media.
2016 – 2017
Foundation Year
Oxford Brookes University
Art & Design
Foundation in Art and Design, where I was introduced to the different areas of art such as illustration, animation, fine art, photography, graphic design and many more.
