
Biography
I studied Fine arts in Madrid for 5 years, explored all the traditional techniques, sculpting painting and drawing, and then I discovered Digital arts in 2017, fell completely in love with it, bought my first tablet and I haven't stop painting since then.
Then I did a concept art master in Voxel School for a year when I learned all the basis for digital painting and 3d modelling, and after I started working as a freelance for some companies. After a year I was offered a game artist position in a company in London, so I packed my things, and now I'm here living the experience, and I'm loving it so far.
I'm currently working not only as a concept artist but as a 3d artist as well, meaning that I design characters from beginning to end, I'm learning a lot, and I'm trying to apply all the things that I'm learning to my own personal workflow.
I'm really interested in Blender nowadays, but my main interest is still concept art, however I find that the combination of both tools is really powerful.
Even though I'm really enjoying myself in this job I know I would like to move on to another job who would offer me more interesting projects to work on, I'm really looking forward to growing in the industry.
Skills
Roles
- Basic
- Basic
- Basic
- Basic
Software
- Advanced
- Basic
Education
2020 – 2021
Concept art
Voxel school
Concept art
Master degree in concept art, where I learned all the digital skills needed for a concept artist now a days, I also got lessons on 3d softwares wich I incorporated in my process.
2015 – 2020
Fine arts
Universidad Complutense de Madrid
Fine arts
Did four years of Traditional art studies, such as sculpting painting and drawing, I also got to start trying some digital painting tools such as photoshop and procreate during this time.
