
Biography
I am Maresa, an Illustrator from Berlin, Germany. I specialize in illustration and concept art, focusing on stylized to semi-realistic work, but I also have experience with creating 3D assets, stylized and hand-painted textures, and level art/set dressing. Using and improving my skills to craft images and create designs that pull players into a different world and bring them joy is something that truly inspires and fulfills me.
From 2022-2024 I have studied Game Graphics at the School for Games, which taught me the basics of the creation of 2D and 3D game art. After my studies and doing my internship at Mad about Pandas, I started working there full-time, creating concepts, set dressing and 3D assets for their upcoming title. Apart from this, I am very committed to constantly improve my craft, especially in the field of illustration, doing mentorships and taking courses to learn and grow as an artist!
I am currently looking for opportunities starting around Q4 this year.
Skills
Roles
- Basic
- Basic
- Basic
Technical Skills
- Basic
- Basic
Software
- Basic
Other Skills
- Basic
Work Experience
2024 – Present day
Junior - Game Artist
Mad About Pandas (Berlin, Germany)
2024 – 2024
2D Game Art Intern
Mad about Pandas (Berlin, Germany)
- Afrikaans
- Albanian - shqipe
- Arabic - العربية
- Armenian - Հայերէն
- Azerbaijani - azərbaycanca
- Basque - euskara
- Belarusian - беларуская
- Bengali - বাংলা
- Bulgarian - български
- Catalan - català
- Chinese - 中文(简体中文)
- Chinese - 中文 (繁體中文)
- Croatian - hrvatski
- Czech - čeština
- Danish - dansk
- Dutch - Nederlands
- English
- Esperanto - esperanto
- Estonian - eesti
- Filipino
- Finnish - suomi
- French - français
- Galician - galego
- Georgian - ქართული
- German - Deutsch
- Greek - Ελληνικά
- Gujarati - ગુજરાતી
- Haitian Creole - kreyòl ayisyen
- Hebrew - עברית
- Hindi - हिन्दी
- Hungarian - magyar
- Icelandic - íslenska
- Indonesian - Bahasa Indonesia
- Irish - Gaeilge
- Italian - italiano
- Japanese - 日本語
- Kannada - ಕನ್ನಡ
- Korean - 한국어
- Latin - Lingua Latina
- Latvian - latviešu
- Lithuanian - lietuvių
- Macedonian - македонски
- Malay - Bahasa Melayu
- Maltese - Malti
- Norwegian - norsk
- Persian - فارسی
- Polish - polski
- Portuguese - português
- Romanian - română
- Russian - русский
- Serbian - Српски
- Slovak - slovenčina
- Slovenian - slovenščina
- Spanish - español
- Swahili - Kiswahili
- Swedish - svenska
- Tamil - தமிழ்
- Telugu - తెలుగు
- Thai - ไทย
- Turkish - Türkçe
- Ukrainian - українська
- Urdu - اردو
- Vietnamese - Tiếng Việt
- Welsh - Cymraeg
- Yiddish - יידיש
Education
2022 – 2024
Game Artist
School for Games
Game Graphics
- Afrikaans
- Albanian - shqipe
- Arabic - العربية
- Armenian - Հայերէն
- Azerbaijani - azərbaycanca
- Basque - euskara
- Belarusian - беларуская
- Bengali - বাংলা
- Bulgarian - български
- Catalan - català
- Chinese - 中文(简体中文)
- Chinese - 中文 (繁體中文)
- Croatian - hrvatski
- Czech - čeština
- Danish - dansk
- Dutch - Nederlands
- English
- Esperanto - esperanto
- Estonian - eesti
- Filipino
- Finnish - suomi
- French - français
- Galician - galego
- Georgian - ქართული
- German - Deutsch
- Greek - Ελληνικά
- Gujarati - ગુજરાતી
- Haitian Creole - kreyòl ayisyen
- Hebrew - עברית
- Hindi - हिन्दी
- Hungarian - magyar
- Icelandic - íslenska
- Indonesian - Bahasa Indonesia
- Irish - Gaeilge
- Italian - italiano
- Japanese - 日本語
- Kannada - ಕನ್ನಡ
- Korean - 한국어
- Latin - Lingua Latina
- Latvian - latviešu
- Lithuanian - lietuvių
- Macedonian - македонски
- Malay - Bahasa Melayu
- Maltese - Malti
- Norwegian - norsk
- Persian - فارسی
- Polish - polski
- Portuguese - português
- Romanian - română
- Russian - русский
- Serbian - Српски
- Slovak - slovenčina
- Slovenian - slovenščina
- Spanish - español
- Swahili - Kiswahili
- Swedish - svenska
- Tamil - தமிழ்
- Telugu - తెలుగు
- Thai - ไทย
- Turkish - Türkçe
- Ukrainian - українська
- Urdu - اردو
- Vietnamese - Tiếng Việt
- Welsh - Cymraeg
- Yiddish - יידיש
