
Skills
Roles
- Advanced
- Intermediate
- Basic
- Basic
- Basic
- Basic
Technical Skills
- Intermediate
Software
- Advanced
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
Other Skills
- Basic
Work Experience
2022 – Present day
3D Generalist and Environment Artist
Freelancer (Lisbon, Portugal)
I create 3D assets (hard and organic surfaces), environments, modular map assets, characters, rigging, and animation for games in Blender. I also, add lights and render static and animated 3D scenes.
2023 – 2024
3D Generalist and Animator
FakeDoor (Lisbon, Portugal)
- Created and animated objects, characters, and environment assets.
- Imported assets, and built and lighted scenes to Unity.
- Presented animation solutions, wrote workflow, and reviewed 3D models.
2013 – 2021
Motion Designer
Sense8 (Belo Horizonte, Minas Gerais, Brazil.)
I created, organized, animated, and adapted different forms of HTML 5 motion banners for online ads.
I managed a team for several clients, ensuring timely and efficient delivery of all projects.
Education
2012 – 2015
Bachelor
Pontifícia Universidade Católica de Minas Gerais
Game Design
During this Bachelor's I learned all the aspects of game development, from brainstorming ideas, concepts, and sketching to programming, modeling, animating, and releasing a full playable game.
