
Biography
Currently I am a 3d artist in Game Industry, I am from Santiago, Chile. Most of my time I work as 3d artist of environments, sculpting, also in other tasks such as modeling objects, characters, creation of cinematics, retopology, among other responsibilities. Love to use unreal engine 4 for the development, but last year Im working with Unity too.
Other previous skills are in areas of postproduction, animation, motion graphics, 3d / 2d, working for multiple commercials, television series and videos for social networks, among others. I like photography and filming with drone.
Love music too, I am Bass player on free times.
My instagram @mqmadrid @fragua_workshops
Skills
Software
- Mastery
- Mastery
- Advanced
- Advanced
- Advanced
- Intermediate
- Basic
- Basic
- Basic
Work Experience
2018 – Present day
3d generalist artist
Giant Monkey Robot (Santiago, Chile,)
creating 3d models, sculpting, props asset,environments, painting, asset implementation into unreal engine 4, creating simple shaders and instances, basics camera animations. Rock of Ages 3, NFL.
2014 – 2018
3D Generalist
AONE (Santiago, Chile)
creating environments for the game Omen of Sorrow, some Characters, materials and painting.
2012 – 2014
3d art and Post
Fosforo (Santiago, Chile)
3d artist and post, motion graphics 2d/3d animation for tv spots, before this still working into other companies since about 2006.
Education
2020 – 2020
Diplomado
Nucleo, Maxon Authorized Training center.
Unknown
Diplomado Cinema 4D
2003 – 2004
Diplomado en Animacion digital 3D
DGM
Unknown
Diploma of 3D artist, into DGM institute, Chile.
