
Designer / Producer / Writer / Leader at King
Biography
Since 1994, I've been working on more than 30 games (almost half have been killed, I don't list all - vae victis) at various positions (creative director, writer, game designer, level designer, producer, game content manager) from independent hypermedia art to AAA titles through licensed games, on supports ranging from next-gen consoles to mobile... and frankly speaking, what I love is just that: providing players with intense emotional experiences through ludus and paidia, thanks to the joint collaboration of awesome people.
Currently developing a solid knowledge of casual free to play games and their operations.
Ship experience also in arcade, RPG, combat, adventure, FPS, builder games.
Abilities : Design direction and implementation, vision setting, producing, project management (creation and operations), transmedia story-telling
Skills
Roles
- Mastery
Other Skills
- Mastery