
Biography
Hello! I'm a 3D and Concept Artist with a background in integrated (mostly Graphic) Design and experience working on videogames. I am currently working towards becoming an Environment Artist and love prop and texture design, but I'm always open to other sorts of visual work.
I'm a fan of fantasy and sci-fi, and tend to prefer more stylized visuals in general. And while I love working on videogames, I'd also love working for animation as well.
Skills
Roles
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
Technical Skills
- Mastery
- Basic
Software
- Mastery
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
- Basic
Other Skills
- Intermediate
- Basic
Work Experience
2023 – 2024
Game Artist
Shy Ghost Studio (Madrid, Spain)
Creation of assets for the game 'NIPA', including concept art, 3D modeling, textures and implementation in-game.
2020 – 2023
Concept Artist
Space Onion Games (Madrid, Spain)
Creation of Concept Art and 2D assets for the game 'Spatium Inter Nos', as well as similar materials for social media and marketing of this game.
2017 – 2017
Design Intern
Municipality of Santiago (Santiago, Chile)
Internship offered and supported by the Puentes UC program managed by the center for public politics of the Pontificia Universidad Católica de Chile. The internship took place within the sub direction of embellishment, parks and gardens (Subdirección de Ornato, Parques y Jardines), with the objective being to design the image and signage for Mount Santa Lucía.
2017 – 2017
Design Intern
Procorp Saffron (Santiago, Chile)
Design internship carried out withing the marketing communications area, creating and editing visual materials for several clients.
Education
2023 – 2024
Master's in Digital Art for Video Games
Voxel School
Digital Art for Video Games
2020 – 2021
Master's in Concept Art
Voxel School
Concept Art
2013 – 2019
University Degree
Pontificia Universidad Católica de Chile
Design