
Biography
I am passionate about software education and have had the privilege of serving as a software instructor for over 3 years. My journey in education has allowed me to cover a diverse range of subjects, including architecture, engineering, game design, graphic design, video editing, visual effects, 2D animation, and 3D animation.
As a Google Scholar, I have a deep commitment to continuous learning and exploration in the field of technology and its applications. Beyond the classroom, I've leveraged my expertise as a technical consultant for multiple businesses, helping them harness the power of software to drive growth and innovation.
I am also proud to be a software education ambassador, advocating for the importance of tech education and its role in shaping the future. My professional journey has taken me to the world of entertainment, where I contributed to Disney Plus feature films as a lighting and compositing Artist at Bardel Entertainment.
My dedication to advancing my skills led me to the Think Tank Training Centre scholar program, and I've had the honor of being a Rookies finalist. Along the way, I've been fortunate to receive mentorship from industry giants like PlayStation, Riot Games, Epic Games, Unity, and Google Stadia, shaping my career in profound ways.
I'm a two-time Skills Canada winner in 2D and 3D animation and hold certifications as an Adobe Software Certified Professional and Autodesk Certified Professional.
Skills
Roles
- Basic
Technical Skills
- Advanced
- Basic
Work Experience
2023 – Present day
Lighting, Rendering, and Compositing Artist
Bardel Entertainment (Vancouver, Canada)
Education
2021 – Present day
Think Tank Training Centre
Characters and Creatures for Film
