almost Beta
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Lukas Schmidt
High-poly Modeling
Texturing
3ds Max

Biography

Studied at SAE-Institute in Frankfurt a.M. (Germany), now working as 3D Realtime Artist at Mackevision Stuttgart since February 2018.

Skills

Roles

  • Basic
  • Basic

Technical Skills

  • Advanced

Software

  • Advanced
  • Advanced
  • Intermediate
  • Basic

Other Skills

  • Advanced
  • Advanced
  • Advanced
  • Basic

Work Experience

2018 – Present day

3D Realtime Artist

Mackevision (Stuttgart)
Mostly creating environments for 3D Car Configurators in Unreal Engine 4

Education

2015 – 2017

Bachelor of Arts (Hons.) Interactive Animation

SAE Institute (Frankfurt)

Game Art