Biography
After graduating in 2019 I started as the only animator at a small independent studio in Scotland called Puny Astronaut which is funded by 4J Studios, developing their debut title Skye Tales. I then left the studio at the end of April 2021 to work at Jagex on RuneScape 3 and have since worked on last year's Elder God Wars content as well as a couple of other smaller releases.
Skills
Software
- Advanced
- Advanced
- Advanced
Work Experience
2021 – Present day
Junior - Animator
Jagex (Cambridge)
Episodic Team for RuneScape 3: Responsible for the creation as well as implementation of gameplay animations for quests and bosses using Maya and proprietary tools as well as rigging using a RapidRig.
2019 – 2021
3D Animator
Puny Astronaut (Dundee)
Responsible for animation in Maya, establishing a style and efficient pipeline for animation assets as well as implementation, early design discussions and creation of cut scenes using UE4's
Education
2016 – 2019
Bachelor of Arts
Teesside University
Computer Game Animation
Video game production focused animation course teaching fundamentals of 3D animation as well as engine use and work and communication within a development team.
