
Skills
Roles
- Advanced
- Advanced
- Intermediate
Work Experience
2025 – Present day
Concept artist, 3D modeler, Level Designer, Character Designer
Solo Game Dev (Madrid)
I have decided to embark on a new project by myself to test and push my skills to the limit. Making my own 3d adventure game sounded crazy two months ago, today I'm happy to know I'm beating every challenge. From modeling my first character and learning how a level is designed, this project is helping me learn more about the production pipeline and what every team of a project needs. Next on my list is modeling the town. GDD, characters and map design have been done.
2023 – 2025
Concept Artist
Halfway House (USA)
Backgrounds, props and character designs as well as game-ready 2d assets for a 2D/3D platform game.
2023 – 2024
Digital Matte Painter
Illusorium (Madrid)
Got the amazing chance to work with a great team making matte paintings and prop designs for ''Sky Children of the Light The Two Embers''.
Matte Paintings for ''Secret Level'' on Amazon Prime.
Working at Illusorium allowed me to show my skills in adapting to different visual styles and project needs.
2023 – 2023
Background Designer
HAMPA (Madrid)
Background designes for upcoming feature ''El Tesoro de Barracuda'', I loved this project and can't wait to see it, it was an amazing chance to work with an amazing art director and make more amazing artist friends.
2022 – 2023
Visual Development Artist
Tunche Films (Peru)
This was my first job in the animation industry and I'm really glad I got to work on a peruvian story as a visdev artist making props and backgrounds for the movie ''Kayara''.
