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Luan Silva
Blender

Biography

Hi, my name is Luan, I twenty-nine and I have been working as a game artist for about 6 years now. Now working at Rovio as a game artist. During my career time, I released about 20 f2p game projects, creating concept art, UI, animations, 2d assets in general to 3d models, and unity implementation, for example. Also, I have a degree in game design, so although I didn't work specifically with that, I understand design concepts like monetization, retention, and user flow. These concepts help me a lot to improve as a game artist and view the game from a different perspective. I'm always trying to bring some joy for the people lives, and making games is my way to do that. Now that you know a little about me, I hope to be able to tell you more personally.

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate

Software

  • Advanced

Work Experience

2021 – Present day

Senior - Game Artist

Rovio (Helsinki )

2016 – 2021

Game Artist

Tapps Games (São Paulo, Brazil)
As a member of a small team, I've worked to create new game ideas, prototypes, art direction and implementation in Unity for a future game at Tapps.

Education

2012 – 2015

Game design

University Anhembi Morumbi

Design