
Biography
Hi, my name is Luan, I twenty-nine and I have been working as a game artist for about 6 years now. Now working at Rovio as a game artist. During my career time, I released about 20 f2p game projects, creating concept art, UI, animations, 2d assets in general to 3d models, and unity implementation, for example. Also, I have a degree in game design, so although I didn't work specifically with that, I understand design concepts like monetization, retention, and user flow. These concepts help me a lot to improve as a game artist and view the game from a different perspective.
I'm always trying to bring some joy for the people lives, and making games is my way to do that. Now that you know a little about me, I hope to be able to tell you more personally.
Skills
Roles
- Advanced
- Advanced
- Intermediate
Software
- Advanced
Work Experience
2021 – Present day
Senior - Game Artist
Rovio (Helsinki )
2016 – 2021
Game Artist
Tapps Games (São Paulo, Brazil)
As a member of a small team, I've worked to create new game ideas, prototypes, art direction and implementation in Unity for a future game at Tapps.
Education
2012 – 2015
Game design
University Anhembi Morumbi
Design
