almost Beta
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Liam Mynhardt

Junior

I have a love for 3D art and I am passionate about creating detailed 3D environments and assets, especially ones that have a story behind them and connect to a larger narrative.

Skills

Roles

  • Basic

Work Experience

2023 – Present day

3D Environment Artist

Delta Simulation (Remote ( Cape Town ))
As a 3D environment artist I am responsible for building 3D environments, set dressing and props and optimizing low poly assets for Unity and VR.

2023 – Present day

UNREAL ENGINE ARCHVIZ / ENVIRONMENT ARTIST

BSA (Remote ( Cape Town ))
I produced architectural vizualizations as a freelance artist in Unreal Engine for BSA, an architectural firm.

2023 – 2023

UNREAL ENGINE 3D GENERALIST

Glass Frog Productions (Remote)
I worked as a freelance 3D artist for Glass Frog Productions putting together environments, blocking out shots, posing characters and animating camera moves inside Unreal Engine for a LEGO TV advert.

Education

2022 – 2022

Vertex School

VERTEX GAME ARTIST PROGRAM (ENVIRONMENT ART)

I graduated from the Vertex Game Art Program – a bootcamp where I learned the fundamental skills of creating 3D environments and assets.