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Leighton Anglin

Senior

3D Art
Adobe Creative Cloud
Rendering

3D Generalist, Designer and Developer

Biography


3d Artist, Designer and Designer. My body of work incorporates a wide base of art forms, although I specialize in CG and Interactive Development. I aim to provide imaginative and immersive digital experiences, allowing people to connect with stories, subjects, products and brands in interesting ways.

Skills

Roles

  • Mastery
  • Mastery
  • Advanced
  • Intermediate
  • Intermediate

Technical Skills

  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Software

  • Mastery
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate

Other Skills

  • Advanced

Work Experience

2022 – 2025

3D Generalist

Augmntr, Inc. (Remote)

Real-time Development | 3d Modeling and Texturing | Lighting and Rendering | Rigging and Animation | Graphic Design ||

Designed and implemented user interface and visual design aspects of software projects. Led the creation and maintenance of digital characters and asset libraries. Modeled, rigged, textured and animated characters used for machine learning. Developed visual design guides for proposals and projects. Developed visual mockups and prototypes during the design process.

2016 – 2022

Visual Media Consultant

Jacobs (Atlanta, GA)

Real-time Development | 3d Modeling and Texturing | Lighting and Rendering | Animation and Compositing ||

Performed as a lead engineer to successfully deliver multiple 3D real-time applications for the IOS and Android platforms. I’ve played major roles in designing and developing desktop and mobile applications, implementing native, web and AR/VR technologies. Worked with small teams to deliver multiple arch-viz projects and animations, ensuring timely delivery of project milestones.

2020 – 2020

3d Lighting and Rendering

IDL Worldwide (Remote)
Lighting | Rendering and Compositing | Texture Development | Photo-realistic lighting, texturing and rendering for promotional office furniture/spaces.

2015 – 2019

Lead Designer

TrivNow LLC (Atlanta)

Branding | Graphic Design | Animation | Custom Gif Generation | Icon Design | UI / UX Design and Animation ||

Developed brand identity for TrivNow App, including logo design, icon creation, animation and user interface (UI) / user experience (UX) design. Worked directly with the CEO to spearheading design initiatives for product launches, including conceptualizing new brand identity, feature rollout campaigns, and events.

2019 – 2019

3D Generalist

Tribridge Residential (Remote)
3d Modeling and Development | Rendering and Compositing | Environment design, look dev and 3d rendering towards the creation of a non-photo real outdoor event space rendering.

2014 – 2016

3D Environment Artist

Spray N’ Pray Studios (Atlanta, GA)
3d Modeling and Development | UV and Texturing | Rendering and Compositing| Development of 3d models and environments towards the creation of the first person sci-fi game Raven.

2014 – 2014

3D Props Artist

Enraged Entertainment (Remote)
3d Modeling and Development | Texturing and UV Layout | Development of props towards the creation of game, Liberico.

Education

2021 – 2021

Professional Coding Certificate

MIT xPro

Full Stack Development with MongoDB, Express, ReactJS, and Node

MERN Stack (MongoDB, ExpressJS, React, NodeJS), Airbnb Style Guide for JavaScript, Mozilla Developer Network for JavaScript, Docker Containers, DevOps, Cloud, CSS, HTML,

2008 – 2013

Bachelors of Arts

Southern Polytechnic State University

New Media Arts; Minor: Arch

Related Coursework Architectural Studio, Programming, Foundations of Graphics, Drawing, 2D Animation, Visual Thinking, Professional Writing, Intro to Web Design, Digital Animation, Video Production