
Biography
Freelance Illustrator and leads character concept artist with over 10 years of experience in game development.
Skills
Roles
- Mastery
- Advanced
- Advanced
- Basic
Work Experience
2016 – Present day
Illustrator / Concept artist
Freelance (Amsterdam, Netherlands)
Creating character concept art and illustrations for mobile games and TCG
2022 – 2024
Lead - Concept Artist
Limbheim Studio
Created concept art, developed art guidelines, provided feedback, managed art teams (up to 12 people) on the following projects:
• Diablo IV: Vessel of Hatred (Blizzard)
• PUBG: New State (Krafton)
2017 – 2019
Illustrator
Spil Games (Hilversum, Netherlands)
Created marketing art for various types of mobile games (characters, illustrations, icons, props).
Providing feedback to internal and external illustrators.
2013 – 2016
2D Artist
Game Insight (Rostov-on-Don, Russia)
Created characters, illustrations, icons, and maps for the game Mystery Manor and other hidden object games.
Designed art in collaboration with game designers and other artists on the team.
Education
2007 – 2013
Specialist Diploma
Southern Federal University — Institute of Architecture & Arts
Architecture
