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Konstantin Patrin

Senior

Biography

Like many others, I was passionate about computer games in childhood, but gradually turned this hobby into a profession. For more than 20 years this interest has not subsided. I've been working on user interfaces in mobile games for the last 13 years. I really like to think through the architecture and build applications that are convenient and understandable from the point of view of the user. He developed such games as Homescapes, The Tribez & Castlez, Running Shadow, Time Zero, Fairy Hotel, Fairy Match - Puzzle and Magic and many others.

Skills

Roles

  • Mastery
  • Mastery

Soft Skills

  • Intermediate

Work Experience

Present day

Concept Artist

IT development

Present day

Co-Founder, Art Director

Timezero

Present day

UI/UX Artist, 2d Artist

Game Insight

Present day

Ui Artist

Playrix

Present day

Lead UI/UX Artist

FunPlus

Education

Present day

British Higher School of Art & Design

ui/ux