
Biography
After many years of painting creatures of the night, dark overlords and fantastic landscapes, I tran-sitioned from working as a fantasy illustrator towards concept art for games about one and a half year ago. I have been working as a concept artist/vis dev artist on “Spells and Secrets” since. As part of a small team, I have been heavily involved in early visual development and I helped to shape the look and feel of the world and its inhabitants, while keeping the art style consistent. I assisted in the designs for characters, creatures, environments and props, from the first sketches to the final render and helped to set the lighting and mood for the environments. I consider my stylised work to be my strong suit, but I have a broad set of skills that I am constantly trying to improve on.
Skills
Roles
- Advanced
- Advanced
- Intermediate
- Intermediate
Work Experience
2021 – Present day
Vis Dev Artist/ Concept Artist
Alchemist Interactive (Germany )
2019 – Present day
Illustrator (Freelance)
Freelance Illustrator Pinnacle Entertainment (freelance)
2018 – Present day
