
Biography
Hi! My name is Kirill. I understand the full cycle of creation 3d assets, can do optimal low-poly models, high poly models for baking (sculpting, modelling), optimal UVs for unique texturing, trims, tile textures and never forget about the second UV chanel for light baking. I also can correctly bake normals and AO, have practice with Unreal engine and Unity. Can follow the concept.
Skills
Roles
- Basic
- Basic
Technical Skills
- Basic
Work Experience
2019 – Present day
3D Artist
freelance
I have two year experience as 3d artist. I created content for VR and AR applications. My duties included creation of 3d content, texturing, exporting the model into the engine and creating of draft l
