
Biography
My name is Kaya, and I am a passionate Character Designer, Visual Development Artist, and Illustrator.
I am constantly seeking out new techniques and styles to incorporate into my work and challenge myself to improve with every project.
In addition to my work in the animation industry, I am also interested in exploring opportunities in other industries such as games, advertising, and editorial illustration. If you are interested in working together or have any questions, please don't hesitate to reach out. I look forward to connecting with you!
Email: [email protected]
Skills
Roles
- Advanced
- Advanced
- Advanced
- Intermediate
Technical Skills
- Advanced
- Advanced
Other Skills
- Intermediate
- Basic
Work Experience
2021 – 2021
Character Designer
Victory Arts Animation Studios (Remote)
Demonstrate strong conceptual ideas and visual creativity to form original characters.
Explore and generate a large number of diverse ideas for film’s characters.
2021 – 2021
Art Instructor
Zone of Light Art Studio (Atlanta)
Develop lesson plans and curricula for the art classes.
Encourage students to apply their observation, reflection, critical thinking, and creativity to make their own works of art.
2021 – 2021
Character Designer
Confidential Cartoons (Remote)
Create pages of deeper development for a given character, including facial expressions, body gestures, poses, and attitudes that reflect the inner workings of the character.
2020 – 2021
Intern
Digital Gravy Animation Studio (Remote)
Work with a team to contribute to the early character design development of unannounced animated projects.
Present and refine designs for approval daily.
Education
2020 – Present day
Schoolism
Unknown
Fundamentals of Character Design with Stephen Silver
Expressive Characters with Wouter Tulp
Character for Animated Film with Daniel Arriaga
2016 – 2020
BFA
Fashion Institute of Technology
Illustration