

3D Character Artist @ Supercell
Senior
Senior 3D Character Artist with 15 years of experience in the game industry.
Biography
Hello, I am Kat.
Before joining Supercell, I spent nine years at Electronic Arts, where I worked on games such as Need for Speed, Battlefield, Plants vs. Zombies, and FIFA. My experience covers both realistic AAA projects and stylized games.
For nearly two years, I have been part of the Slash team at Supercell, helping bring the project from Alpha testing to its Beta launch. I am responsible for all 3D character-related work in the game, covering the full production pipeline—from modeling and sculpting to texturing, materials, look development, and in-engine implementation.
I’m excited to meet everyone at THU and hope to make some new friends along the way! Thanks~
Skills
Roles
- Mastery
Technical Skills
- Mastery
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Languages
- Fluent/Native
- Conversational
Other Skills
- Intermediate
Work Experience
2026 – Present day