almost Beta
Kate Liu cover
Avatar for Kate Liu
Kate Liu
Texturing

Biography

I transitioned from 3D modeler to texture artist to illustrator. I paint from my imagination with surreal settings and a charming atmosphere.

Skills

Roles

  • Advanced
  • Intermediate
  • Basic
  • Basic
  • Basic

Technical Skills

  • Advanced

Work Experience

2010 – 2011

Texture Painter

Pixar Animation Studio (Emeryville, CA)
Created stylized hand-painted textures and Slim shaders for props and characters in a feature movie. Performed UV mapping, projection painting, and skin texture painting on characters.

2007 – 2010

Texture/ Shading Artist

Double Fine Productions (San Francisco, CA)
Created hand-painted and photographic textures for console games. Defined layered shader materials using vertex texture blending. Performed UV mapping and tweaked models to fit textures.

2004 – 2006

Environment Artist

Next Level Games (Vancouver, BC)
Created low-poly models and both hand-painted and procedural textures for console games

Education

2020 – Present day

Brainstorm school

Animation Program

World Building 2 with Kenny Vo, and Form Language with Mark Castanon.

2022 – 2022

Brainstorm school

Visual Development 2

Build a focused skill set within this project themed class to show your abilities to problem solve, design and meet artistic requirements experienced in high pace art departments in the industry.

2021 – 2021

Online Mentorship Armand Serrano

Visual Development

Visual Development with Armand Serrano.

2016 – 2018

Online Mentorship

Illustration

Online illustration and color mentorship with Zac Retz.

1997 – 2001

BFA

University of Victoria

Fine Art with Honors in Film Production

Senior project in independent film production. Courses including traditional art, art history, art theory, art of film. GPA 6.5/9.0