
Biography
Detail-oriented concept artist offering outstanding creativity and passion for technology. Self-motivated with a love of video games. Having a solid background in fine art and new media. Looking to bring further success to a studio through sharp illustration and concept art skills.
Skills
Roles
- Advanced
- Advanced
- Advanced
Software
- Advanced
- Basic
- Basic
Work Experience
2018 – 2019
Concept Artist
Black Sail Games (Poland)
Developed ideas and created vision for the game art style for a new IP. Created images for the game, designed characters. Worked closely with 3D team. Supervised the work of junior artists.
2016 – 2016
Concept Artist
Bigpoint (Germany )
Designing and creating high quality creations, which included character, environemnt and other objects. Worked closely with 3D team. and AD.
2014 – 2015
Junior - Concept Artist
Sixmorevodka (Germany)
Creating high quality images for the League of Legends. Conceptualized and designes different ideas, redesing old concepts to meet the expectations of player base. Worked closely with AD.
2012 – 2013
2D Artist
Remivision (Poland)
Using Photoshop and Illustrator to design and create characters, backgrounds and UI elements for Tower Story. Working closely with marketing team to create marketing art.
2011 – 2012
2D Artist
King (Poland)
Responsible for creating UI elements. Using Photoshop and Illustration to create game assets and marketing art. Designed and created assets, for a game, like characters, backgrounds
Education
Present day
Some college
University of Technology and Sciences
Industrial design
