almost Beta
Karlen T cover
Avatar for Karlen T
Karlen T
3D Art
Digital Painting

I am a freelancer currently working with Titmouse as a Background Painter; previously 2D artist at Thunder Lotus Games. I am interested opportunities as concept artist or designer.

Biography

Karlen started out as a math-science student, and went to The Polytechnic Institute of NYU majoring in Mechanical Engineering because that was the practical thing to do. After a year, she found that being practical made her miserable so she decided to pursue her childhood dreams of being an artist instead. She stayed at her current school and switched to the Digital Media major, as that program allowed for her to apply her creativity while learning various tech and software skills. Karlen graduated with Summa Cum Laude honors which to her dismay, was only a fancy piece of paper that would not help her get a job. After 2 years of false starts, wrong turns, and building a portfolio, she landed her first art job as a 2D-lipsync animator for education products. At the company, she demonstrated her diverse skill and willingness to adapt and learn, becoming their main 3D artist doing R&D, modeling, rigging, animation and game development. Since then, she's moved on to working with different studios on projects which include AR experiences, games, and animation productions. Karlen is based in NYC is always looking for interesting projects to hop on.

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Technical Skills

  • Advanced
  • Advanced

Work Experience

2021 – Present day

Background Painter

Titmouse (New York)
Background and prop painting and some layout design for Disney Jr's Pupstruction

2019 – Present day

Generalist

Ascend Learning (New York )
Concept art, environment layout and design, character and environment modeling, rigging and animation, R&D, Unity asset integration

2020 – 2021

2D Artist

Thunder Lotus Games (Montreal)
Concept art, color keys, 2D environment asset production and integration in Unity

2012 – 2019

Senior - Animator

Kognito Interactive (New York)
Character modeling, rigging, animation, Unity integration, R&D, pipeline and workflow optimization

2019 – 2019

Art Generalist

Ustwo Games (New York)
Character and level concept art, model and texture assets, 2D sprite animation, game asset integration and optimization

2019 – 2019

2D/3D Generalist

SVRF Inc (New York)
Create 2D and 3D interactive AR experiences and mobile face filters, paint 360 degree mockups for VR experience pitches

Education

2019 – Present day

Ty Carter Mentorship

Unknown

private mentorship with Industry professional Tyler Carter

2006 – 2010

Bachelor of Science

Polytechnic Institute of NYU

Digital Media