
Biography
Kalin Todorov is a 3D Charcater Artist working for the video game industry. His journey into the world of art started at 12 years young when he decided to follow into the footsteps of his grandfather and uncle who are both traditional fine artists. He spent his teenage years studying art at the High School of Applied Arts Saint Luke in Sofia, Bulgaria. After graduating he continued refining his art skills at the National Academy of Arts in Sofia majoring in Painting and burning with determination to become a 3D Character Artist for games. When his second year at the Academy began he was offered a position as a 3D Prop Artist for Ubisoft Sofia. Kalin realized that while this was not the character role he was dreaming of it was a golden opportunity to enter the games industry as a 3d artist and start his career. He dropped out of the academy in order to fully comit to his career and the next 2 and a half years he spent working on AAA games such as : Assassin's Creed Valhalla, Tom Clancy's the Division 2 and other projects. Working for Ubisoft as a 3D Prop Artist among other awesome artists and colleagues taught him much about the 3d craft and he grew his skills immensely. However, the dreamed role of Character Artist was slipping away and he took the difficult decision to quit his Prop Artist position at Ubisoft so that he can persue his dream fully. Over the next 2 years he faced a multitude of challenges and difficultues during the Covid Pandemic but he never lost hope or drive and continued marching onwards, learning and improving as much as he could and developing himself into a skilled and capable 3D Character Artist. Kalin Todorov is a young, determined, ambitious and passionate character artist eager to continue growing and learning. Being an artist is a core part of his life and identity and he cannot imagine a world in which he is something else. He loves creating art and one of his biggest fears is not being an artist.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
Other Skills
- Advanced
- Intermediate
- Basic
Work Experience
2023 – Present day
3D Character Artist
Bohemia Interactive (Brno, Czech Republic)
2022 – 2022
3D Character Artist
316 VC (Remote)
2018 – 2022
3D Prop Artist
Ubisoft (Sofia, Bulgaria)
Education
2017 – 2018
Bachelor's Degree
National Academy of Fine Art
Painting
2012 – 2017
High School Diploma
National School of Applied Arts Sain Luke
Silicate Design
