
Biography
My path on 3D and game art was never to a single direction, started out in product design, worked a bit in a game studio, then digital product creation and now looking for a way back into game art, one thing never changed is that there's always something to learn and try. Previously trained as a designer, I was also trained to adapt and as an artist, I enjoy exploring various art style besides what I like and I find that a rewarding way to learn. I've been looking for a re-entry into the game industry for a few years but because of the lack of game dev activities going on in my area, it's been a challenge. Instead I'm hoing my skills in other area of game dev as well, constantly looking to connect with decent like-minded people and open to opportunities.
Skills
Roles
- Advanced
Software
- Mastery
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
Work Experience
2022 – 2022
3D Artist
NEX (Remote)
2018 – 2022
Garment Fit Innovation Executive(3D)
TAL Apparel Limited (Hong Kong)
2016 – 2017
Design Manager(Footwear)
Calson Investment Ltd (Hong Kong)
2014 – 2016
Footwear Designer
Calson Investment Ltd (Hong Kong)
2013 – 2013
Virtual Content Designer(3D)
Frenzoo (Hong Kong)
Education
2022 – Present day
MA Indie Game Development
Falmouth University
Game Development
2019 – 2019
zbrush for concept & iteration
CGMA
ZBrush
