
Biography
I graduated from UCF with a game design degree in 2017. I figured out I enjoyed the artistic element and gravitated towards characters. However, most of the time spent has been teaching myself different software, workflows, and improving my artistic eye. I've re-iterated and polished my portfolio over the years hoping to gain a closer step to getting into the industry.
Skills
Roles
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Basic
Software
- Advanced
- Advanced
- Advanced
- Basic
- Basic
Work Experience
2019 – 2022
3D Artist
Burnout Game Studios (Remote)
Created and designed models for animation within Unity to sell on marketplace
Education
2014 – 2017
Bachelors
University of Central Florida
Digital Media
Specialized in Game Design
