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JULIO GRIMALDO

Intermediate

Drawing
Digital Illustration
Photorealistic Rendering

Hi, I am a Concept Artist for Film and Video Games

Biography

I was born in Chiapas, Mexico. I have been creating images since I was a kid, and working in the entertainment industry always have been my dream. I have more than 6 years of working as a Digital Illustrator for different media and 4 years of experience working in video games, wearing hats as a Concept Artist and 3D Character Artist, working on Characters, Environments, and Props for AAA games. As a result of this combination of experience, I developed the capability to get the best approach from 2D and 3D techniques and I`ve been applied them to produce cinematic photo-realistic images under tight deadlines.

Skills

Roles

  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Mastery
  • Advanced
  • Advanced

Other Skills

  • Advanced

Work Experience

2019 – Present day

Concept Artist / 3D Character Artist

CGBot (Monterrey Mexico)
I worked on a variety of AAA projects as an outsourcing artist. Full-time. · 3D Character and Weapon Artist- Remnant From The ashes · 2D Texture Artist - Resident Evil 4 VR · Character Concept Artist

2020 – 2021

Concept Artist - 2D Artist

Amber Games (Guadalajara, México)
·Worked as an Outsourcing Concept artist for an unannounced game. · Created Character and environment Concept Art. · Produced 2D illustrations for different applications like promotion and marketing.

2016 – 2018

Sr Art Director - Illustrator

McCann Worldgroup (Mexico)
· Worked in a wide variety of brand projects from conceptalization, strategy and execution of ideas applicable in advertising 360 campaigns. · I was responsible for providing concept art, market

Education

2018 – 2019

Diploma

CGPreceptor

Concept art

An online course that teach students new techniques that are currently used in the industry to improve and speed up production workflows. The course covers industry fundamentals, mixing of 2D and 3D s

2005 – 2010

University

Instituto de Estudios Superiores de Chiapas

Marketing