

julien ebel
3D Art
I like to work in a team environment. I’m serious in my work, I know how to take in consideration feedback from lead, supervisor animation, and director, to reach the quality expected.
Biography
The passion of animation started early when I saw the adaptation from a beloved comic book into an animation feature.
I started as a 2D animator, then went in 3D, I have been on different kind of animation production (commercial, TV serie, features...).
As I can switch between cartonny and realistic, as from acting to action, I must admit that I have a preference to realistic animation.
Skills
Technical Skills
- Advanced
Work Experience
2021 – 2022
3D Animator
Mikros MPC (Paris)
I animated a character for a commercial before the production, to find the mood of what the client desired
2021 – 2021
Previz artist
La Station Animation (Paris)
On a feature film with quadruped, I had from the layout to create a very pushed previz animation, to lead the idea of the director.
2021 – 2021
3D Animator
Mathematic Studio (Paris)
I worked for a cinematic trailer - Dead by Daylight | Hour of the Witch
Keyframes + mocap
2020 – 2021
3D Animator
Koalabs (Paris)
I worked on a motion capture based video game.
As a senior, I had to implement some animation in key frames and match with the quality.
2018 – 2018
3D Animator
Cube Creative Computer Company (Paris)
Cartonny TV show - KAELOO
2017 – 2018
3D Animator
Illumination Mac Guff (Paris)
The Grinch - commercial
2017 – 2017
3D Animator
Mikros Image (Paris)
Worked on several commercials
2017 – 2017
3D Animator
Mac Guff (Paris)
worked on a pilote for a feature film
2016 – 2016
3D Animator
Pipangai Production (La Reunion)
Feature film
2015 – 2016
3D Animator
Ubisoft (Paris)
Cinematic, and in game animation - MARIO + THE LAPINS CRETINS KINGDOM BATTLE