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Juan Luis Mayen
Modelling and Sculpting

Biography

I am an Architect, Illustrator and 3D Artist, currently working as a Character Rigger at Able&Baker Studios. I have also participated in character modeling/texturing competitions (ZBrush) winning the First Prize of the "Humans vs. Humanoids" contest held by 3dconceptart.com (2015), with my creature "Corfos", and also the First Prize in the Speedsculpting contest on the IAMAG Master League in Paris in 2016.

Skills

Roles

  • Basic

Other Skills

  • Advanced

Work Experience

2019 – Present day

TD/Rigger

Able & Baker (Madrid - Spain)

2017 – 2018

Architect

UNStudio (Amsterdam - The Netherlands)

2016 – 2017

Technical Designer

UXUS (Amsterdam - The Netherlands)

2012 – 2016

Architect

Mayen Arquitectos (Cordoba - Spain)

2009 – 2012

Architect

Cruz y Ortiz Amsterdam (Amsterdam - The Netherlands)

Education

2018 – 2018

Advanced Character Rigging

Animum Creativity School

3d

2017 – 2017

Anatomy for Artists

Scott Eaton - Anatomy for Artists

Art

2012 – 2014

Illustration

Escuela de Arte Mateo Inurria

Art

2004 – 2010

Architect

Universidad de Sevilla

Architecture