
Biography
For many years I have been inspired by many different companies and the games that they make. These companies have inspired me over the years and are what have made me so interested in learning how the game industry works and how they make their games, making me want to pursue this as a career and studying it to get a masters degree. I have taken on a few roles over the course of my years learning, I have been the Producer of 4 different group projects where we made rich and stunning environments. I have also been the lead material artist for these group projects where I have been able to take my material knowledge to the next level and refine my skills to put them towards the projects. I was also a lead lighting artist for 2 of the group projects where I got to learn how a lighting artist works in industry and I was able to learn the methods and skills to light a scene, which has also helped me think about how I make my materials and improved the process of the assets I now make for every project.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Basic
Technical Skills
- Advanced
- Intermediate
- Intermediate
Soft Skills
- Intermediate
Work Experience
2021 – Present day
3D Generalist
Lord of The Rings Conquest Reimagined (Remote)
The past year I have been involved in a team that is remaking the Lord of The Rings Conquest. My time working on this, I have been able to work my time management skills and improve my software skills
Education
2018 – Present day
Master's Degree
Escape Studios
Game Design
Throughout the four years, I have developed and established a range of new
skills. I have been able to become a skilled Producer and texture artist over the years here and leant many other skills.
