
Biography
Hi, I’m Josh, professional enjoyer of making pixels look expensive.
I’m a CG Supervisor, Project Lead, Senior Character Artist and TD from Namibia, Africa. 🇳🇦
I’ve been making characters and assets for a while, across film, TV, advertising and games, working on projects for Marvel, Disney, Netflix and Call of Duty.
These days I get to jump between art, tech and leadership, solving problems, building workflows, helping teams, and asking, “surely there’s a better way to do this?” far too often.
When I’m not buried in ZBrush, Houdini or whichever piece of software has decided to ruin my afternoon, I’m usually experimenting, learning something new, or figuring out how to make things work a little better.
I’m also a mentor and a big believer in sharing what I’ve learned. I love helping other artists skip a few of the mistakes I had to make the hard way.
Based in Namibia, working globally.
Character artist at heart.
Tech nerd by necessity.
Problem solver by profession.
Perpetually curious by choice.
Come say hi. 👋
Skills
Roles
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Advanced
Other Skills
- Advanced
- Intermediate
Work Experience
2022 – Present day
Groom & CFX Artist
Monsters Aliens Robots Zombies (Remote)
2021 – Present day
Instructor / Mentor
Art Heroes (Remote)
2021 – 2022
Character Artist
Able & Baker Studios (Remote)
2021 – 2021
Character Artist
Illusorium Studios (Remote)
Education
2020 – 2020
CGMA
Character Art
2018 – 2018
Vertex School
Character Art
