
Biography
Experienced Animator and VFX artist with a strong background in both 2D and 3D animation. Specializing in character animation and rigging for animation projects. Passionate about bringing creatures, animals, and characters to life through high-quality animation and storytelling. Adept at leading teams and collaborating on creative projects in dynamic environments.
Skills Animation: Strong 3D animation skills, with expertise in character and creature animation. Rigging & Layout: Proficient in rigging for animation and layout design.
Creative Leadership: Experienced in team communication, direction, and project coordination.
Software 3D Animation & Rigging: Maya, 3D Studio Max, Blender, Houdini
Compositing & Editing: Premiere, AfterEffects, Photoshop
Pipeline & Tools: Shotgrid, RV, Animbot, Ragdoll Dynamics
Skills
Other Skills
- Mastery
- Advanced
- Advanced
- Basic
Work Experience
2025 – Present day
Creature & Character Animator
Musgo (Remote)
Freelancer Creature and Character animation for commercial shows.
2023 – 2024
Character Animator & Animation Supervisor
The Hunt, film by Diogo Costa. (Remote)
Character animation and supervision and assistance to animation production for the short film The Hunt, film by Diogo Costa.
2022 – 2023
Creature & Character Animator
Scanline VFX (Remote)
Created high-quality creature and character animation for feature film projects.
2021 – 2021
Creature & Character Animator
Accenture Song VFX (Remote)
Delivered creature and character animation for commercial and episodic shows.
2021 – 2021
Character Animator (Freelance)
Piranha Bar
Freelance Character Animator for commercials and digital media.
2019 – 2020
Character Animator (Freelance)
Revolution Software (Remote)
Freelance Animator working on “Beyond a Steel Sky” game development, creating gameplay and dialogue animations, in-game cut scenes and cinematics polishing.
2018 – 2019
Character Animator (Freelance)
Freelancer (Remote)
Freelance Animator in collaborated with many diferent studios as Wizart Animation, WeAreCasino, Lumiere Studios, Miniclip, Mackevision, Demcon, The Trailer Farm.
2016 – 2017
CG Creative Director
Pura Imagem (Lisbon)
CG Creative Director, leading CG animation projects and creative direction. With additional role as editting, film shooting, cg camera work animation and mocap animation.
2010 – 2016
Character Animator, Lead Animator
Illusive Studios (Lisbon)
Character animation for commercials and advertising.
Leading animation team and character animations for multilple projects.
2004 – 2010
Head of Pre-production, Layout Artist and Filmmaker
Pura Imagem (Lisbon)
Oversaw pre-production, layout, and filmmaking aspects of animation projects, including directing film shooting, editing, camera work animation, previz and layouts, character animation using mocap, vehicles, props and other animated elements.
2000 – 2004
2D/3D Animator
Blue Lizzard, Lda, 2D & 3D Animator (2000 – 2004) (Cascais)
2D & 3D Animator for interactive apps, 3d enviroment artist and webdesigner.
Education
2014 – 2015
0
Animsquad
3D Animation
Online Intermediate Workshop Summer term workshop with Daniel Klug (Disney Animation Studios)
Online Expert Workshop Spring term workshop with Marlon Nowe (Disney Animation Studios)
2009 – 2009
0
Gnomon Online
Animation
Gnomon Online Master Classes 2009 Including “Workflow Animation Process” with Nick Whitmire
2007 – 2007
0
CIEAM - Investigation Center of Arts and Multimedia
Animation
Faculty of Fine Arts Lisbon Stop-Motion Workshop with Nuno Beato and Lorenzo Degl’Innocenti
2006 – 2006
0
CIEAM - Investigation Center of Arts and Multimedia
Animation
Faculty of Fine Arts Lisbon Drawing Animation Workshop with Joana Toste and Sofia Cavalheiro
1999 – 2000
4
Professional Training Center of Arts and Media
Media
Professional Media Production Course
