
Biography
I am a dedicated 3D Artist specializing in character modeling, with a passion for creating compelling assets for video games. My journey began in 2019 when I enrolled in a Higher Vocational Degree in Animations, Games, and Interactive Environments. This program offered a comprehensive education in concept art, 3D modeling, animation, rigging, Unity, and game design, as well as proficiency in industry-standard software such as 3ds Max and Maya. I graduated with excellent grades, excelling particularly in modeling.
After graduation, I faced challenges in building a portfolio and securing a role in the video game industry. Despite my enthusiasm, I lacked the tools and knowledge to showcase my skills effectively. In 2022, I shifted gears and joined a web agency, where I gained invaluable experience working on WordPress projects, designing in Figma, and managing SEO and social media campaigns. While not directly related to 3D art, this period helped me develop essential professional skills, such as meeting deadlines, managing projects, and working within multidisciplinary teams.
Now, I am fully focused on rekindling my 3D career. Over the past year, I have dedicated myself to creating a portfolio that highlights my passion and expertise in character modeling. By refining my workflows and exploring new techniques, I aim to produce assets that are both visually striking and technically optimized for real-time engines like Unreal Engine and Unity.
My goal is to join a creative team where I can contribute my skills and passion for storytelling through 3D characters. I’m excited to connect with other professionals and grow further within the video game industry.
Skills
Roles
- Intermediate
- Basic
- Basic
Technical Skills
- Intermediate
- Intermediate
Software
- Intermediate
- Basic
- Basic
- Basic
- Basic
Other Skills
- Basic
Work Experience
2022 – Present day
WordPress Developer
Mibbo (Remote, Valencia)
2021 – 2021
3D Modeler (Internship)
KeepEyeOnBall (Remote, Madrid)
Modeled and optimized 3D furniture in Blender for 360° virtual tours, ensuring quality and performance in immersive environments.
Education
2019 – 2021
Higher Vocational Degree
CEV
Animation, Games and Interactive Environments
