

Intermediate
I’m a Previs/Layout Artist with experience in animated films and series. I have a strong interest in virtual production and new AI tools that have the potential to revolutionize workflows.
Biography
I’m a Previs and Layout Artist with experience working on animated films and series. My passion lies in cinematic storytelling through camera work, composition, and animation blocking. I enjoy collaborating across departments to build strong visual narratives and efficient workflows.
I'm particularly interested in virtual production using tools like Unreal Engine, and the creative possibilities that AI technologies bring to the future of filmmaking. My goal is to grow as a visual storyteller while contributing to innovative and forward-thinking projects within the animation and VFX industry.
Skills
Other Skills
- Basic
- Basic
- Basic
Work Experience
2024 – 2025
Final Layout Artist
Sunrise Animation (Remote)
At Sunrise Animation, I worked as a Final Layout Artist on the animated feature film David. My responsibilities included setting up and publishing scenes from Previs using Maya, refining camera animation during production, and applying final adjustments in Houdini to enhance shot quality and cinematic composition.
2023 – 2023
Layout Artist
B Water Studio (Remote)
At B-Water, I worked as a 3D Layout Artist on the animated series Dinomite. I translated storyboards into CG shots using Maya and was responsible for rough camera work, character blocking, staging, and animation to pre-visualize shots and sequences effectively.
Education
2022 – 2022
Unreal Fellowship: Storytelling
Epic Games
Virtual Production
I completed the Unreal Fellowship: Storytelling, an intensive 5-week program by Epic Games focused on advanced virtual production techniques.
Throughout the course, we explored cutting-edge tools and workflows using Unreal Engine, gaining hands-on experience with cinematic storytelling in real-time environments.
As part of the fellowship, I developed the short film "Under CTRL", applying all the knowledge acquired during the program to create a complete scene using virtual cameras, lighting, animation, and editing inside Unreal Engine.
2015 – 2019
Animation & VFX
La Salle URL (Barcelona)
Animation and Visual Effects
I completed a comprehensive Bachelor’s Degree in Animation and VFX at La Salle - URL in Barcelona. The program provided solid training across the full animation pipeline, including 3D modeling, character animation, compositing, visual effects, and storytelling.
As part of my final project, I worked on Chandalman, where I applied and showcased the skills developed throughout the degree.