
Biography
Being an artist at heart, and a product of my tech-fused generation, I like to combine the best of both worlds. From the time I could grasp a Crayon I have been drawing, creating and designing. From sketching Scooby-Doo characters in my childhood, to doing master copies of DaVinci in college. Building my visual library through observational drawing and painting, steadily working towards mastering digital painting techniques and design thinking. I love to work through iterative ideation, and have a deep understanding of color, light and composition.
But I also have a love for game development, emerging tech, and figuring out how things tick. I have just over 8 years of concept and game production art, indie game development, animation and other game design roles experience. As well as 11 years of Higher Ed enterprise desktop engineering and systems administration experience. I know that I will come into your position with a unique lens in which to see the project through. I am a quick and efficient learner and have an expert level understanding of digital art software. I love to solve problems, and I know how to channel my creativity and resources to do just that.
At the end of the day, most things take teams of people to accomplish, and that takes a certain set of skills on it’s own. You know the much sought after “soft skills”. The kind that helps you get along with people, work in giant teams and collaborate on a truly human level. Without kindness and empathy within your team and for your audience as well as a genuine passion and love for what you do, it can be very hard to create something that leaves a lasting impact.
Skills
Roles
- Advanced
- Intermediate
Technical Skills
- Mastery
Soft Skills
- Mastery
- Mastery
Other Skills
- Mastery
- Basic
Work Experience
2013 – Present day
Multi Role - Background Painter, 2D character animation, Concept Art, Narrative Design
Alchimia Studios LLC (Utah)
Shipped "Echoes of Aeons" a hand-painted and animated, retro-modern 2D RPG on iOS. Design and concept images. Produce in-game art assets and animations including; background, props, characters, etc.
2011 – Present day
IT Manager
Utah Valley University (Orem, Utah)
Support all Hardware and Software technical requests in a timely and effective manner. Plan, deploy and implement labs across our college. Manage a team of Part time technicians and lab assistants.
2020 – 2020
Concept Artist (Freelance)
Adobe (remote)
Character Design on unannounced project
Education
2020 – 2020
Brainstorm School
Entertainment Design
2010 – 2011
Utah Valley University
Digital Media - Game Design and Animation
Slowly working through a Digital Media degree with an emphasis in Game Design and Animation. Currently Sophomore
