almost Beta
Joonas Törmänen cover
Avatar for Joonas Törmänen
Joonas Törmänen

Intermediate

3D Texturing
3D Rendering
Adobe Photoshop

Versatile 3D Game Artist with over 3 years of diverse industry experience. I excel at turning ideas into reality by combining my creativity and technical expertise with a "get things done" attitude.

Biography

Hello! I am a jack of all trades 3D Game Artist from Finland who loves, lives and breaths video games.

For as long as I can remember I've been fascinated by games and art, particularly in how they convey captivating stories and experiences through visuals. This fascination grew into a burning passion over the years, and I've been on an ongoing journey pursuing that passion ever since I had to decide what I want to do "when I grow up".

On my journey navigating the games industry and finding my place in the great machine, I've tried a bit of everything from coding to game art to being "the bridge between artists and programmers". I have gained a solid understanding of game development principles and cultivated a diverse set of skills to turn ideas into reality.

 

In addition to my creative mindset and technical expertise, I bring more to the table than just strong game dev skills. My work history and volunteer engagements have honed my teamwork and collaboration skills, enabling me to collaborate effectively with diverse teams. Whether I'm creating game assets, learning new tools, or participating in brainstorming sessions, I tackle each task with enthusiasm and take full ownership of my work.

Although I have some prior industry experience and have been fortunate to work with awesome people, my journey has been rocky. I'm still on the quest to find a long-term job that aligns with my background, interests, and career development goals. I'm extremely passionate about what I do and am driven by the motivation to pursue my dream career, looking for a company to call my forever home.

 

 

 

Skills

Roles

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Technical Skills

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Software

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Soft Skills

  • Advanced
  • Intermediate

Other Skills

  • Advanced
  • Intermediate
  • Intermediate

Work Experience

2023 – Present day

Project Specialist

Turku Science Park Oy (Turku, Finland)
Working on an undisclosed VR project as Lead 3D Artist/Art Director overseeing the content production and visual development.

2021 – Present day

Game Artist & Developer

Freelancer (Remote)
I provide services in creating game-ready assets from concept to final renders for mobile, PC, and VR platforms. I work with a variety of art styles and techniques using Unity & UE5.

2022 – 2023

3D Game Artist (Freelance)

Rio Lucci (Indie developer) (Remote)
Creating & integrating a variety of stylized 3D game assets based on concepts. Creating & integrating stylized materials for the game’s environments & props. Shaping the game’s visual style.

2022 – 2023

Tech & Game Artist

Metacore Games Oy (Helsinki, Finland)
Implementing & optimizing assets & shaping in-game visuals with lighting, VFX & animations. Creating, configuring & implementing 2D assets. Aiding in art & tech support tasks in Unity & Git.

2020 – 2020

3D Game Artist

Flatfish Games Oy (Turku, Finland)
Creating stylized game-ready 3D assets from concept to final in-game renders. Designing, building & testing game levels in Unity based on game design needs. Aiding in defining & designing overall look

2019 – 2020

Co-Founder & Creative Director

Vainary Oy (Turku, Finland)
Startup company co-founded with fellow game development students. My key role was to create and oversee the production of game assets and also play a role in shaping the visual direction of the games.

2019 – 2019

3D Generalist and Game Developer.

Turku Game Lab (Turku, Finland)
My responsibilities included: Creating & integrating a variety of 3D game assets from concept to Unity. Participating in project planning, game design & testing. Assisting the lab staff with events.

2018 – 2018

3D Generalist and Game Developer.

Turku Game Lab (Turku, Finland)
My responsibilities included: Creating & integrating a variety of 3D game assets from concept to Unity. Participating in project planning, game design & testing. Assisting the lab staff with events.