almost Beta
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John Okker
Tools Development

I love to bring ideas to life. The best way for the idea to live amongst us is when its representation is a game.

Biography

I started game development in 2014 as a complete noob by that time. The resources though limited i still had to follow my passion. In 2017 i fell in love with a low level game engine called libgdx, though hard i tried my best trying to learn it. I was proud to integrate physics, play around with graphics and i left it because of the community. 2018 is when i held my breath to pick up the big boy called cocos2dx. I call him the big boy because he surely had c++ as the language and had big titles floating around the playstore. Until date i have mastered the art of producing games.

Skills

Roles

  • Intermediate
  • Intermediate

Other Skills

  • Basic