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John Aoun

Intermediate

3D Art
Vehicle Design
Shading

Hi, I'm John, a 3D artist and modeler. Passionate about creating dynamic art and eager to expand my skills at THU Career Camp.

Biography

Hi, I'm John, a skilled 3D modeler with a diverse set of skills in creating high-quality 3D assets. I have a background in both cinematic and game-ready asset creation, making me a versatile and flexible artist. My education at Digipen Bilbao has provided me with a solid foundation in 3D modeling and visual effects, and I have mastered my skills through hands-on experience, including an 8-week internship at Technicolor where I underwent extensive training in 3DDMP and environment creation. As a Generalist, I am able to tackle a wide range of projects, from complex 3D models and animations, to intricate visual effects and environments. My passion for the field drives me to stay up-to-date with the latest industry trends and technology, ensuring that my work is always at the cutting edge of what is possible. I believe that my combination of technical expertise and artistic vision, along with my ability to work effectively in a fast-paced, deadline-driven environment, makes me an ideal candidate for any project. I am excited to participate in THU Career Camp and look forward to collaborating with other talented artists and industry professionals to create incredible 3D works of art.

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate

Technical Skills

  • Advanced
  • Intermediate

Other Skills

  • Advanced

Work Experience

2023 – 2023

3D Lead Artist

NightmareGames (Remote-Canada-)
2 months of creativity with bringing to life an advanced conceptual phase of the wanted final product. In charge of the whole 3D pipeline and implementation in Unity

2020 – 2022

3D Artist (Freelance)

Upwork (spain)

As a 3D Generalist Artist on Upwork, I create high-quality 3D assets and animations for various client needs, collaborating to bring their vision to life.

2020 – 2022

3D Generalist

BowVision (Spain)
In charge of rendering Naval sceneries for realistic Ships. In charge of creating Environment, Voxel simulation, Shaders, Lighting,

2019 – 2020

3d modeler/environment artist

Hum3d Automotive challenge (Spain)
Took part of the Annual Hum3d Automotive challenge, have been in charge of modeling the whole environment+vehicle and do a pretty render under a specific time

Education

2017 – 2022

BFA in animation and VideoGame Design

Digipen Institute of Technology

CGI

Digipen Student, greateful to have the chance of being part of Digipen. i have been Studying and working on CG Freelance projects for the last 3 years.