
Biography
Swedish bloke, grew up in China, have been drawing far too much.
I've been programming games since high-school, and studied video-game programming for a couple of years at university now. My goal is to figure out wtf is going on with all the components of a video game engine, and how to make even better assets, to become the super-saiyan tech artist I've always dreamed of being.
Other than that I handle stress and groups very well, I like cooking, playing the guitar, and general change in my life. I'm highly passionate about my craft, and I love my girlfriend very much <3
Skills
Roles
- Advanced
- Advanced
- Intermediate
Technical Skills
- Basic
Work Experience
2021 – 2022
Admin
Buster + Punch (Stockholm, Sweden)
Transferring data from one image bank to another and assigning necessary data to each file individually. Also teaching a subset of employees how to use the programs and setting up their pipeline.
2018 – 2018
Admin
Kasthall (Stockholm, Sweden)
Did some general work with the company's CRM system and handling personal information of employees as well as clients (usernames, emails, etc). Did some limited maintenance on computers as well.
Education
2020 – 2023
Bachelors in video-game programming
BTH
Pogramming
Good theoretically-oriented school with emphasis on mathematical, computer sciences, and physics understanding over game design principles.
2019 – 2020
Discontinued bachelors in video-game programming
TGA
Pogramming
More game-design oriented school, with a focus on delivering industry professionals to the games industry. Programme was good, but Corona disrupted my two-year education on my second year
