almost Beta
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Joao Miguel

Senior

3D Art
3D Character Art

3D Character Artist with the goal of breathing life and personality to polygons. Proactively sneaking Easter Eggs any chance I get.

Biography

Hello I'm Joao and I am Character Artist in the video games industry.

Started drawing characters from my favourite cartoons/shows/movies and cutting them out of sheets of paper so I could play with them when I was a kid. Now I create my own characters in 3D so I can play with them in video games! 

I am currently working with a small but incredibly talented group of people on a project called Splash & Dash!

Come join us on Discord! We help anyone with their portfolio, game dev or tech questions and of course, have some fun playtesting the Game in multiplayer!  ( https://discord.gg/nFxqdfQSZw ) 

Skills

Roles

  • Advanced

Technical Skills

  • Advanced
  • Intermediate

Work Experience

2025 – Present day

Indie Developer

Triple Dash

Character Artist  (Concept, 3D, Rigging, Animation) for project Splash & Dash

2020 – 2025

Intermediate - 3D Game Artist (Full Time)

Marmalade Game Studio (London, UK - Lisbon, Portugal)
  • Led 3D character art creation for Cluedo 2024, ensuring high-quality assets while optimizing performance across multiple platforms.
  • Developed blend shapes, rigging, and skinning to enhance animation fluidity, contributing to a smoother player experience.
  • Optimized character models, reducing poly count by 20% while maintaining high visual fidelity
  • Reduced production time by constantly fine tuning the pipeline workflow.

2019 – 2020

Junior - 3D Game Artist (Full Time)

Austella (Wokingham, UK)
  • Created and optimized 3D environments and textures, ensuring high visual fidelity while maintaining VR performance constraints.
  • Developed and refined game assets, focusing on efficient topology and texture workflows to enhance real-time rendering.
  • Implemented asset optimization techniques, improving frame rates and reducing memory usage for an optimal VR experience.

Education

2016 – 2019

Bachelor's Degree

University of Northampton

Games Art

  • Classification: First Honours Degree

I got introduced and further developed my skills in Game Art, from 2D to 3D (3D being the focus)