almost Beta
João Emílio  Serafim Cequinel cover
João Emílio Serafim Cequinel

Brazil

Junior

Adobe Photoshop

Hello :) I'm a recent animation graduate with 2 years of experience in the game industry. I'm passionate about game development. I'm looking for opportunities as a 2D artist within the industry!

Biography

Hello everyone :)

I'm a recent animation graduate with 2 years of experience in the game industry. I'm passionate about game development.

I have a Bachelor's Degree in Animation from the Federal University of Santa Catarina (UFSC) and I have knowledge in character design, environment design and animation. During my studies, I developed animation projects with my classmates, exploring different styles of animation and exploring all stages of an animation production.

I worked as a 2D artist in a small Brazilian studio (Maqna Interactive), which helped me develop my sense of teamwork, learn the pipeline and pace of work in studios, and evolve artistically while producing characters and environments for the company's project needs.

Recently, I've been working as a freelance 2D artist on two independent projects, being the only 2D artist on both games. I've been responsible for producing concept art for characters, environments and creatures. I've also created the marketing materials for the game, such as the game icons, logo, and illustrations. I've done the UI elements for these games algo.

Now I'm looking for opportunities as a 2D artist within the industry :)

Skills

Roles

  • Intermediate
  • Basic
  • Basic

Software

  • Advanced

Work Experience

2022 – Present day

2D Artist

Freelance
Worked as 2D Generalist on two indie game projects (Feast and Poor Mouse) Produced concepts for characters, creatures and environments. Produced Marketing Assets. Produced UI elements.

2021 – 2022

2D Artist

Maqna Interactive (Florianópolis, SC, Brazil)
Produced concept art for the characters, environments and creatures of the studios projects. Produced Marketing Assets such as illustrations. Produced UI elements.

2020 – 2021

Motion Designer

TELELAB
Generated motion graphics for use in promotional videos. Collaborated with video editors, producers and art directors to create motion graphics consistent with the overall project vision.

Education

2018 – 2023

Bacharel

Federal University of Santa Catarina

Animation Studies

Studied art principles such as Color Theory, Composition, and Perspective. Studied animation principles, and developed projects on which those principles could be applied to.