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Joana Branquinho

3D & 2D Artist

Intermediate

Adobe Photoshop
3D Character Art
3D Rigging

As a dedicated 3D and 2D artist, I specialize in transforming ideas into visually engaging experiences.

Biography

Hi! I’m Joana, a 3D & 2D Artist from Portugal!

I previously worked as a 3D Artist at Mapshot on Winx Club: Magix (Roblox), creating game-ready assets, UGC´s and marketing visuals aligned with the Winx brand.

I also contributed to several Roblox titles at The Gang, developing stylized, optimized assets tailored for engaging player experiences as well as promotional materials.

Before that, I was a Digital Artist at FRVR, producing promotional materials for multiple games, with a focus on Basketball FRVR, Gold Digger, and Krunker FRVR.

Earlier in my career at Mypolis, I helped define the visual identity of an educational game, creating characters, environments, UI, animations, and video content.

I also created the interactive menu for Short SGC – Short Game Collection #1 (Nintendo Switch, 2021).

During my studies at ETIC, I worked as a Concept Artist on Tin-Heart, which was nominated for Best Children’s Game at PlayStation Talents 2018.

Skills

Roles

  • Intermediate
  • Basic

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate

Software

  • Advanced
  • Basic

Work Experience

2026 – Present day

Intermediate - Graphic Designer (Full Time)

Nestlé (Lisbon)

🔹Responsible for the graphic production of Global Content Adaptation and Localization projects, with a focus on CGI and image rendering for product showcase content.
🔹Executed daily production tasks using industry-standard software, ensuring all deliverables are aligned with market briefs and complied with Nestlé brand guidelines.

2024 – 2026

Lead - Game Artist

Personal Project

🔹 Designed and produced 2D and 3D game assets, including environments and characters.
🔹 Modeled, textured, rigged, and animated assets in Blender and integrated them into Unity.
🔹 Responsible for set dressing the game.
🔹 Created marketing and promotional materials using Photoshop and other video editing tools.

🔹Game

2025 – 2026

Intermediate - 3D Artist (Full Time)

Mapshot (Lisbon)

🔹Created 3D game assets for 𝘾𝙡𝙪𝙗𝙚 𝙒𝙞𝙣𝙭: 𝙈𝙖𝙜𝙞𝙭 on Roblox, ensuring visual consistency with the brand and optimized performance for the platform.
🔹Collaborated with the development team to translate creative concepts into engaging, game-ready models and environments.
🔹Designed and produced marketing visuals and promotional materials to support the game’s updates and ongoing campaigns.

🔹Portfolio


2023 – 2024

Junior - 3D Artist (Full Time)

The Gang (Lisbon)

🔹 Designed and produced game assets and UGC's for Roblox.
🔹 Utilized Blender and Photoshop as primary tools, while adapting to additional software as needed, like Substance 3D painter.
🔹Created 3D game assets for the games while collaborating with game designers on set dressing and environment creation:
- 𝘼𝙢𝙖𝙯𝙤𝙣 𝙏𝙧𝙞𝙥 𝘼𝙧𝙤𝙪𝙣𝙙 𝙩𝙝𝙚 𝘽𝙡𝙤𝙭
- 𝘽𝙚𝙖𝙩𝙡𝙖𝙣𝙙
🔹 Developed marketing materials to promote this games:
- 𝘼𝙊 𝙏𝙚𝙣𝙣𝙞𝙨 𝘼𝙙𝙫𝙚𝙣𝙩𝙪𝙧𝙚
- 𝙋𝙖𝙘𝙨𝙪𝙣 𝙇𝙤𝙨 𝘼𝙣𝙜𝙚𝙡𝙚𝙨 𝙏𝙮𝙘𝙤𝙤𝙣
- 𝘼𝙦𝙪𝙖𝙢𝙖𝙣 𝙎𝙞𝙢𝙪𝙡𝙖𝙩𝙤𝙧 - 𝙏𝙝𝙚 𝙇𝙤𝙨𝙩 𝙆𝙞𝙣𝙜𝙙𝙤𝙢
- 𝙂𝙞𝙫𝙚𝙣𝙘𝙝𝙮 𝘽𝙚𝙖𝙪𝙩𝙮 𝙃𝙤𝙪𝙨𝙚

🔹Portfolio


2023 – 2023

Intermediate - Digital Artist (Full Time)

FRVR (Lisbon)

🔹 Created marketing materials for Instant Games under the guidance of the Art Director, ensuring alignment with the project’s visual identity and style.
🔹 Designed 2D assets and promotional content using Photoshop and Illustrator to support game marketing campaigns.
🔹 Modeled, textured, rigged, and animated 3D assets in Blender for promotional needs.

🔹Portfolio


2022 – 2023

Lead - Game Artist (Freelance)

Pyro Entertainment (Remote)

🔹 Produced 3D game assets, including arenas and characters.
🔹 Modeled, textured, rigged, and animated assets in Blender.
🔹 Created promotional materials using Photoshop.

🔹Game

2020 – 2021

Lead - Game Artist (Freelance)

MyPolis (Remote)

🔹 Served as Lead Artist for the educational game Mansão Civitas, defining and executing the art direction while creating characters, backgrounds, assets, some UI elements, and animations.

🔹Game

2020 – 2020

Junior - 3D Artist (Freelance)

Nerd Monkeys (Lisbon)

🔹Responsible for creating the 3D menu for a game collection launched on Nintendo Switch.

🔹Game

🔹Menu


2019 – 2019

Junior - Colorist (Freelance)

RAWR! (Lisbon)

🔹 Worked as a Color Separation Artist on select pages of the comics 'Eat and Love Yourself' and 'Magic: The Gathering', where I separated colors into layers using Clip Studio Paint to prepare artwork for production.


2019 – 2019

Trainee - 3D Artist (Freelance)

Nerd Monkeys (Lisbon)

🔹 Completed an internship focused on creating 3D assets, gaining hands-on experience in modeling, texturing, and asset optimization for game development.

Education

2017 – 2018

Pos-graduation

ETIC

Concept Art

2014 – 2016

Bachelor's degree

Faculdade de Belas-Artes da Universidade de Lisboa

Ciências da Arte e do Património